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Kristian Sons edited this page Feb 4, 2015 · 1 revision

Here the mappings from Blender to XML3D:

Blender XML3D Resource
Object <group> index.html
Mesh, Curve, Surface ... <model> (instance) index.html
Mesh, Curve, Surface ... <asset> (data) assets/name.xml
Lamp <light> + <lightshader> index.html
Camera <view> index.html
Material <shader> material.xml
Armature <data> (bone hierarchy) armature.xml
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