Project name
We use fvm to control Flutters version. So first of all, ensure fvm is set and running in your machine. Run this command to setup fvm:
make setup-fvm
Once set, you just need to run
make bootstrap
and you'll be prompted to enter a project name (following snake_case_convention as required for dart packages), and projects description.
After that, run:
make install
And now, flutter is set in the correct version. You can start implementing your code in the lib folder. Refer to the Makefile to see other commands.