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more.html
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<!DOCTYPE HTML>
<!--
Verti by HTML5 UP
html5up.net | @n33co
Free for personal and commercial use under the CCA 3.0 license (html5up.net/license)
-->
<html>
<head>
<title>WebGL Samples</title>
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
<meta name="description" content="" />
<meta name="keywords" content="" />
<!--[if lte IE 8]><script src="css/ie/html5shiv.js"></script><![endif]-->
<script src="js/jquery.min.js"></script>
<script src="js/jquery.dropotron.min.js"></script>
<script src="js/skel.min.js"></script>
<script src="js/skel-layers.min.js"></script>
<script src="js/init.js"></script>
<script id="sample-template" type="foo">
<div class="4u">
<!-- Box -->
<section class="box feature">
<a href="%(url)s" class="image featured"><img src="%(img)s" alt="%(name)s" /></a>
<div class="inner">
<header>
<h2><a href="%(url)s">%(name)s</a></h2>
<p>by %(by)s</p>
</header>
<p>%(desc)s</p>
</div>
</section>
</div>
</script>
<script>
$(function() {
/**
* Replace %(id)s in strings with values in objects(s)
*
* Given a string like `"Hello %(name)s from $(user.country)s"`
* and an object like `{name:"Joe",user:{country:"USA"}}` would
* return `"Hello Joe from USA"`.
*
* @function
* @param {string} str string to do replacements in
* @param {Object|Object[]} params one or more objects.
* @returns {string} string with replaced parts
* @memberOf module:Strings
*/
var replaceParams = (function() {
var replaceParamsRE = /%\(([^\)]+)\)s/g;
return function(str, params) {
if (!params.length) {
params = [params];
}
return str.replace(replaceParamsRE, function(match, key) {
var keys = key.split('.');
for (var ii = 0; ii < params.length; ++ii) {
var obj = params[ii];
for (var jj = 0; jj < keys.length; ++jj) {
var key = keys[jj]
var obj = obj[key];
if (obj === undefined) {
break;
}
}
if (obj !== undefined) {
return obj;
}
}
console.error("unknown key: " + key);
return "%(" + key + ")s";
});
};
}());
var template = document.getElementById("sample-template").text;
var html = [
{ url: 'aquarium/aquarium.html',
img: 'aquarium/aquarium.jpg',
name: 'Aquarium',
by: "Greggman and Human Engines",
desc: 'You can also run the Aquarium synced across multiple machines. <a href="/aquarium/README.html">See here for more info</a>.',
},
{ url: 'blob/blob.html',
img: 'blob/blob.jpg',
name: 'Blob',
by: "Henrik Rydgård",
desc: 'Metaballs in JS/WebGL',
},
{ url: 'caves/caves.html',
img: 'caves/caves.jpg',
name: 'Caves',
by: "Jasmine Kent Langridge",
desc: 'Dig your own caves in realtime',
},
{ url: 'color-adjust/color-adjust.html',
img: 'color-adjust/color-adjust.png',
name: 'Color-Adjust',
by: "Greggman",
desc: 'Use a color cube to adjust colors in realtime. See <a href="https://www.youtube.com/watch?v=rfQ8rKGTVlg#t=24m30s">this presentation</a>.',
},
{ url: 'city/city.html',
img: 'city/city.jpg',
name: 'City',
by: "Greggman",
desc: 'An unfinished demo inspired by <a href="http://www.geeks3d.com/20090615/pixel-city-procedurally-generated-city-in-opengl/">Pixel City</a>.',
},
{ url: 'collectibles/index.html',
img: 'collectibles/collectibles.jpg',
name: 'Collectibles',
by: "Human Engines",
},
{ url: 'dynamic-cubemap/dynamic-cubemap.html',
img: 'dynamic-cubemap/dynamic-cubemap.jpg',
name: 'Dynamic Cubemap',
by: "Greggman",
desc: "Realtime reflections",
},
{ url: 'electricflower/electricflower.html',
img: 'electricflower/electricflower.jpg',
name: 'Electricflower',
by: "Henrik Rydgård",
},
{ url: 'field/field.html',
img: 'field/field.jpg',
name: 'Field',
by: "Greggman",
desc: "GPU grass",
},
{ url: 'fishtank/fishtank.html',
img: 'fishtank/fishtank.jpg',
name: 'Fishtank',
by: "Greggman",
desc: "Programmer Art Fish",
},
{ url: 'halo/halo.html',
img: 'halo/halo.jpg',
name: 'Halo',
by: "Kenneth Waters",
},
{ url: 'imagesphere/imagesphere.html',
img: 'imagesphere/imagesphere.jpg',
name: 'Imagesphere',
by: "Greggman",
},
{ url: 'lots-o-images/index.html',
img: 'lots-o-images/lots-o-images-draw-elements.png',
name: 'Lots-O-Images',
by: "Greggman",
},
{ url: 'lots-o-objects/index.html',
img: 'lots-o-objects/lots-o-objects-draw-elements.png',
name: 'Lots-O-Objects',
by: "Greggman",
},
{ url: 'multiple-views/multiple-views.html',
img: 'multiple-views/multiple-views.png',
name: 'Multiple Views',
by: "Greggman",
},
{ url: 'persistence/persistence.html',
img: 'persistence/persistence.png',
name: 'Persistence',
by: "Greggman",
desc: 'See <a href="https://www.youtube.com/watch?v=rfQ8rKGTVlg#t=31m42s">this presentation</a> for details.',
},
{ url: 'spacerocks/spacerocks.html',
img: 'spacerocks/spacerocks.jpg',
name: 'Spacerocks',
by: "Greggman",
},
{ url: 'sprites/index.html',
img: 'sprites/sprites.jpg',
name: 'Sprites',
by: "Ken Russell",
},
{ url: 'toon-shading/toon-shading.html',
img: 'toon-shading/toon-shading.jpg',
name: 'Flexible Toon Shading',
by: "Greggman",
},
{ url: 'book/book.html',
img: 'book/book.jpg',
name: 'Book (Cloth Simulation Demo)',
by: "Joshua Trask",
},
{ url: '/google-io/2011/index.html',
img: '/google-io/2011/google-io.jpg',
name: 'Google I/O 2011 WebGL Techniques and Performance Samples',
by: 'Greggman',
},
{ url: '/video/video.html',
img: '/video/video.png',
name: 'Video Texture',
by: 'Greggman',
},
{
url: '/electroShock/application.html',
img: '/electroShock/scene.png',
name: 'ROYGBIV Electroshock',
by: 'Oguz Eroglu'
}
].map(function(sample, ndx) {
var col = ndx % 3;
return (col == 0 ? '<div class="row">' : "") +
replaceParams(template, [sample, {desc: "", by: ""}]) +
((col == 2 || ndx == samples.length - 1) ? '</div>' : "");
}).join("\n");
$("#samples").html(html);
});
</script>
<noscript>
<link rel="stylesheet" href="css/skel.css" />
<link rel="stylesheet" href="css/style.css" />
<link rel="stylesheet" href="css/style-desktop.css" />
</noscript>
<!--[if lte IE 8]><link rel="stylesheet" href="css/ie/v8.css" /><![endif]-->
</head>
<body class="homepage">
<!-- Header -->
<div id="header-wrapper">
<header id="header" class="container">
<!-- Logo -->
<!-- Nav -->
<nav id="nav">
<ul>
</ul>
</nav>
</header>
</div>
<!-- Banner -->
<div id="banner-wrapper">
<div id="banner" class="box container">
<div class="row">
<div class="7u">
<h2>WebGL Samples</h2>
<p>This is collection of WebGL Samples. Feel free to add more</p>
</div>
<div class="5u">
<ul>
<li><a href="http://github.com/WebGLSamples/WebGLSamples.github.io" class="button big icon fa-arrow-circle-right">Ok let's go</a></li>
<li><a href="http://webglfundamentals.org" class="button alt big icon fa-question-circle">More info</a></li>
</ul>
</div>
</div>
</div>
</div>
<!-- Features -->
<div id="features-wrapper">
<div id="samples" class="container">
</div>
</div>
<!-- Main -->
<!-- Footer -->
<div id="footer-wrapper">
<footer id="footer" class="container">
<div class="row">
<div class="9u">
<!-- Links -->
<section class="widget links">
<h3>WebGL Resources</h3>
<ul class="style2">
<li><a href="http://webglfundamentals.org">WebGL Fundamentals (start here to learn WebGL)</a></li>
<li><a href="http://threejs.org">Three.js (start here to get stuff done)</a></li>
<li><a href="https://www.khronos.org/registry/webgl/specs/latest/1.0/">The WebGL Spec</a></li>
<li><a href="https://www.khronos.org/webgl/wiki/Main_Page">The official WebGL Wiki</a></li>
</ul>
</section>
</div>
<div class="3u">
<!-- Contact -->
<section class="widget contact last">
<h3>Share</h3>
<ul>
<li><a href="https://twitter.com/home?status=http://webglsamples.org" class="icon fa-twitter"><span class="label">Twitter</span></a></li>
<li><a href="https://www.facebook.com/sharer/sharer.php?u=http://webglsamples.org" class="icon fa-facebook"><span class="label">Facebook</span></a></li>
</ul>
</section>
</div>
</div>
<div class="row">
<div class="12u">
<div id="copyright">
<ul class="menu">
<li>Design: <a href="http://html5up.net">HTML5 UP</a></li>
</ul>
</div>
</div>
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</footer>
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