Starting with this version, Speed Academy comes with additional assets. The assets_speedacademy.pk3
file has to be placed next to the other assetsX.pk3
files in the base
directory.
Changes:
- Add "Speedrun" menu as submenu to "Setup" for configuring several speedrunning related settings.
- Add menus for selecting force powers, saber style and starting a mission selection. Available from the new "Speedrun" submenu.
- Add option
cg_drawSpeed
to show speed seperate from strafe helper withcg_drawSpeed
. See documentation for customization options. - Add option
cg_drawLandingInfo
for showing what kind of boost the player got on landing. See documentation for customization options. - Add option
cg_drawJumpHelper
for showing a helper for correctly timing jump release and crouch jumping. See documentation for customization options. - Make level timer start at 0 after a mapchange in full runs. Before it would include the previous menuing part. This menuing is now considered its own little "level".
- Increase maximum size of configs that can be read from 8kB to 16kB.
- Add command
setForceSense
as alias forsetForceSight
. - Add
g_reverseBoosts
gimmick that swaps around elevation logic for VRGI.