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fix images
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nikbyk committed May 18, 2015
1 parent 58de51a commit 5152533
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Showing 5 changed files with 2 additions and 3 deletions.
Binary file modified Final Game/Content/Images/Bat0.png
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Binary file modified Final Game/Content/Images/Character.png
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Binary file modified Final Game/Content/Images/ClosedDoor0.png
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1 change: 0 additions & 1 deletion Final Game/Shared Code/GUI/Animation.cs
Original file line number Diff line number Diff line change
Expand Up @@ -151,7 +151,6 @@ public class SpriteMoveAnimation : SpriteAnimation
{
_TargetPosition = value;
InitialPosition = CurrentPosition.Clone();

}
}

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4 changes: 2 additions & 2 deletions Final Game/Shared Code/Game.cs
Original file line number Diff line number Diff line change
Expand Up @@ -32,8 +32,8 @@ public GameHost()
void GraphicsManager_DeviceCreated(object sender, System.EventArgs e)
{
Log.Info("Graphics device created");
GraphicsManager.PreferredBackBufferWidth = 1920;
GraphicsManager.PreferredBackBufferHeight = 1080;
GraphicsManager.PreferredBackBufferWidth = 1366;
GraphicsManager.PreferredBackBufferHeight = 768;
//GraphicsManager.PreferredBackBufferWidth = (int)(GraphicsManager.GraphicsDevice.Adapter.CurrentDisplayMode.Width * 0.6);
//GraphicsManager.PreferredBackBufferHeight = (int)(GraphicsManager.GraphicsDevice.Adapter.CurrentDisplayMode.Height * 0.6);
GraphicsManager.ApplyChanges();
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