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Releases: l0nnes/LUMEN

v0.27.0

12 Jun 16:20
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0.27.0 (2024-06-12)

Features

v0.26.0

12 Jun 15:02
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0.26.0 (2024-06-12)

Features

v0.25.0

12 Jun 13:38
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0.25.0 (2024-06-12)

Features

v0.24.0

12 Jun 13:35
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0.24.0 (2024-06-12)

Features

  • Add question marks with help info (8745df9)
  • Add saving record time (e8c0e63)

v0.23.2

05 Jun 23:08
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0.23.2 (2024-06-05)

Bug Fixes

  • Fix bug when stopwatch doesn't stop on restart (f81cc83)

v0.23.1

05 Jun 20:11
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0.23.1 (2024-06-05)

Bug Fixes

  • Fix stopwatch when exiting to main menu (f92ed4d)

v0.23.0

05 Jun 19:34
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0.23.0 (2024-06-05)

Bug Fixes

  • Disable camera animation on finish (4dbd1d3)
  • Fix end event duration (ff39822)
  • Fix post processing (62dea13)

Features

  • Add GameManager support for new GameState (7e7b3c1)
  • Add new GameState for OnFinish (3a8bad6)
  • Add PlayerInputHandler support for new GameState (f4b5d17)

v0.22.0

04 Jun 19:16
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0.22.0 (2024-06-04)

Bug Fixes

  • Fix extra jump from the same wall (9312beb)

Features

  • Add GameManager support for OnFinish signal (4248e17)
  • Add GetCurrentSceneID and GetNextSceneID for SceneManager (712a88b)
  • Add LevelSettings for storing records (64cc020)
  • Add new signal OnFinish (d9ea118)
  • Add Reload option in pause menu (42dbe94)
  • Add SaveLoadSystem (7d3d4d7)
  • Add stopwatch (dfabf41)
  • Add support for saving progress (b9eb606)
  • Now OnFinish signal contains data (fd93721)

v0.21.0

03 Jun 18:24
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0.21.0 (2024-06-03)

Bug Fixes

  • Now camera can look more up (8b11b15)

Features

  • Add event when interactable found (005a727)
  • Add info when player close to logical operator (d56d877)
  • Add new interactable type (baecd78)
  • Add outline effect by EPO (c3ce2e8)
  • Added displaying key when interacting (6f0b893)

v0.20.0

03 Jun 09:07
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0.20.0 (2024-06-03)

Bug Fixes

  • Add permanent enabled dev-console in editor and dev build (9403981)
  • Fix bug when player respawn with non-zero velocity (48fcce0)
  • Fix reset velocity on jump (bd8cf0a)
  • Fix RuntimeMonitoring draw (1629b2d)
  • Fix sliding in PlayerController (41366f2)
  • Fix when input doesn't block when console open in devmode (b96608f)
  • Increase player speed (ffd282c)
  • Rework VectorExtensions (c649964)
  • Rework wall jumping (be989f4)
  • Separate functionality in RaycastHelpers (723eab6)
  • Some fixes in runtime monitoring (5edf1da)

Features

  • Add a little jump in end of sliding surface (35b208d)
  • Add Build Version package (45d7201)
  • Add dev command Respawn (5ab7fea)
  • Add devmode for debugging (142e45f)
  • Add jump animation on end of sliding (22198f0)
  • Add new LineRenderer animator (0df9ca7)
  • Add propety of connected GO in LayerCheck (e1b0224)
  • Add RaycastHelpers (05fa4cd)
  • Add sliding setup feature (8c3a522)
  • Add SlidingSurface for setup sliding (1b5a8ec)
  • Add walljump setup feature (c20be9b)
  • Add WallJumpSurface for setup WallJump (efb90c9)
  • Now player can't wall jump up on only one wall (0d91b19)
  • Rework Player Controller. Added jump, double jump, wall hang, sliding (3ebf9b8)
  • Rework PlayerController for TCC (26967f1)