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Releases: lFreecss/Gunbird

Gunbird_Ratkid_Studio_TM_Release_1.0

04 Jun 19:47
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1.0 Version (04/06/2017)

  • Implemented turret_2 spinning animation
  • Gamepad for player 1
  • Added final cinematics for every character
  • Added turret_3 with its spinning animation and shoot
  • Added patterns for turret_2 and drone
  • Created enemy_robot and its sppining cannons and pattern
  • Created new character from scratch: Kyoko
  • Created Kyoko sprites
  • Implemented Kyoko sprites and animations
  • Created and implemented Kyoko final scenes
  • Implemented scene with the Trump pirates before the boss
  • Put the boss with its animations and shoot patterns
  • Bug-Fixing
    • Fixed Control Stick and shoot button doubling up
    • Fixed Bug in final character scenes
    • Fixed Soldiers that didn't move (background animation)
    • Fixed error in the sprite of the enemy_drone
    • Fixed bugs with the audio (WAV)

Gunbird_Ratkid_Studio_TM_Release_0.5

26 Apr 11:45
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0.5 Version (26/04/2017)

  • Implement enemies
  • Implement bridge animations
  • Implement tetsu animations
  • Implement Marion lasers
  • Implement Ash lasers
  • Implement soldiers (background animations)
  • Implement enemy shot directed to the player
  • Implement player death
  • Implement enemy drone
  • Implement Tetsu lasers
  • Implement Game Over screen
  • Implement Tetsu lasers
  • Implement coin item
  • Implement immortal animation for the player
  • Implement God Mode, direct Win / direct Lose
  • Implement Score Screen
  • Implement the game over timer
  • Implement animation when player shot hits a enemy
  • Implement score for 10 puntuations organized with highest ranking order
  • Extract sprites
  • Module Fonts + Score for the 2 players
  • Choose 2nd Player in the background screen
  • Rip more sprites
  • Add Spritesheets
  • Icon Marion in the .exe archive
  • Final retouches
  • Bug-Fixing
    • Fixed Scroll Castle
    • Fixed 2 Players input
    • Fixed Yuan Nang lasers
    • Fix bugs (Spawn, Death )
    • Fix bugs (change control)
    • Fix Tetsu sprite animations
    • Fix bugs: debug functionality gates

Gunbird_Ratkid_Studio_TM_Release_0.47

19 Apr 07:52
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0.47 Version (19/04/2017)

  • Fixed Bugs
  • Fixed OGG archives
  • Fixed Speed of Particles
  • Fixed Module Audio
  • Implement castle BG
  • Implement enemy modules
  • Implement explosion particles
  • Order png images
  • Enemies collison
  • Reajust animation speeds
  • Implement power up
  • PowerUp animations
  • Collision PowerUp and up Level
  • Organize Assets
  • Add all lasers Yuan Nang + audio
  • Lasers with level Yuan Nang
  • Implement Module of the 5 Characters
  • Player 2 Disable/Enable with coins
  • Module Audio
  • Making/fixing animations for characters
  • Create Particle Enemy
  • Shot of Turret Castle
  • Implement Voice of all characters: Dead, selected and power up
  • Collision Player - Shot Enemy (Lose a life when enemy hits you)
  • All UI except Score

Gunbird_Ratkid_Studio_TM_Release_0.4

06 Apr 19:31
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0.4 Version (07/04/2017)

  • Add a random enemy
  • Create enemy collision
  • Create characters collisions
  • Bug-Fixing
    • Frozen Character Animation while press left or right too much time.

Gunbird_Ratkid_Studio_TM_Release_0.3

03 Apr 08:51
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0.3 Version (03/04/2017)

  • Added Yuan-Nang's laser with sound effect
  • Character Shoot (Yuan-nang) :
    • X ➲ Shoot
  • Second Character (Marion)
  • Character spritesheet (Marion) [without attack animations]
  • Character Movement (Marion) :
    • W ➲ Move player up
    • S ➲ Move player down
    • A ➲ Move player left
    • D ➲ Move player right
    • W + D ➲
    • W + A ➲
    • S + D ➲
    • S + A ➲
  • Bug-Fixing
    • Memory Leaks

Gunbird_Ratkid_Studio_TM_Release_0.2

31 Mar 11:12
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0.2 Version (31/03/2017)

  • Welcome screen (screenshot)
  • Second Map
  • Score screen (screenshot)
  • Fade to black

Gunbird_Ratkid_Studio_TM_Release_0.1

31 Mar 11:05
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0.1 Version (27/03/2017)

  • First map
  • First map's music
  • Scroll
  • Screen Edges
  • Character (Yuan-nang)
  • Character spritesheet (Yuan-nang) [without attack animations]
  • Character Movement (Yuan-nang) :
    • ↑ ➲ Move player up
    • ↓ ➲ Move player down
    • ← ➲ Move player left
    • → ➲ Move player right
    • ↑ + → ➲
    • ↑ + ← ➲
    • ↓ + → ➲
    • ↓ + ← ➲