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NMS-Creature-Builder


NMS Creature Builder - Created by laanp

This Excel workbook was created to facilitate management & modification of No Man's Sky pet information.

The workbook allows import/export of pet information text via the Windows clipboard to/from the No Man's Sky Save Game Editor, (by GoatFungus - https://github.com/goatfungus/NMSSaveEditor)

The workbook configuration form, allows modification of key pet features, including: - Creature ID - (ie; what type of pet) - Size - Physical attributes (ie; heads, body & tail types, horns eyes, ears scales etc) - Pet Name - Seeds (ie; primary/secondary colors, textures, bone shape, species and genus) - Fur (flag to set if animal can have fur - not applicable to allpets) - Age - (not fully implemented yet) - Home Biome (where they are from and where you can induce an egg) - Unique ID - This needs to be randomized to ensure your created pet is visible to other players, the way you made it. - Trust, Traits and Mood adjustment sliders (how aggressive, playful or devoted your pet is)

The tool also allows you to save & load preset pet configurations (*.txt) files, that can be opened, modified and exported to the Windows clipboard, for import into the game save file using the No Man's Sky Save Game Editor.