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# 0.18.253 (2022-04-17 / 2e5b986)
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## Fixed

- Add CitizensNPCs are optional dep, in an attempt to appease cljdoc
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plexus committed Apr 17, 2022
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2 changes: 1 addition & 1 deletion .VERSION_PREFIX
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0.17
0.18
4 changes: 2 additions & 2 deletions CHANGELOG.md
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# Unreleased
# 0.18.253 (2022-04-17 / 2e5b986)

## Fixed

Expand Down Expand Up @@ -270,4 +270,4 @@

# 0.0.28 (2021-07-07 / a28e463)

# 0.0.17 (2021-07-05 / b32fdef)
# 0.0.17 (2021-07-05 / b32fdef)
126 changes: 63 additions & 63 deletions doc/witchcraft_manual.md
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# Witchcraft Manual

1. [Introduction](#org1861256)
2. [Minecraft Concepts](#orgfd825e7)
1. [Survival vs Creative](#orgcbb46c8)
2. [Whirlwind Tour of a Survival Game](#org2652912)
3. [Worlds and Biomes](#orge956db6)
4. [Coordinate system](#orgcda8372)
5. [The flattening](#orga8c4ab0)
6. [Resources and Crafting](#org2ff7f83)
7. [Villagers and Traders](#orgf7e4df1)
8. [Farming](#org0f653ae)
9. [Redstone](#org6e2806b)
10. [Enchanting and XP](#orgd95c001)
11. [Modding, Bukkit, SpigotMC](#org4b22778)
12. [Java vs Bedrock](#orgcabe1a6)
13. [Alternative Games](#orgb20e807)
1. [Parkour](#orgd6f1405)
2. [Speedrunner vs Hunters](#org80404e3)
3. [Skyblock](#org7ec069c)
4. [Build Wars](#orgb482348)
5. [Bed Wars](#org203ea8d)
3. [Getting started with Witchcraft](#org4408fe0)
1. [Running the plugin](#org92ee12c)
2. [Running from the REPL](#org551f2ee)
4. [Learning to code with Witchcraft](#org247a24c)
5. [Topics](#orgb14be31)
1. [Inspecting the world](#org2720273)
2. [Creating blocks](#org8d076d5)
3. [Drawing with Cursor](#org8f91d31)
4. [Adding Event Handlers](#orga3678c0)
5. [Interacting with Players](#org7fa1804)



<a id="org1861256"></a>
1. [Introduction](#org9cb7da0)
2. [Minecraft Concepts](#orgf4a2565)
1. [Survival vs Creative](#orgbf82653)
2. [Whirlwind Tour of a Survival Game](#orgda2bae6)
3. [Worlds and Biomes](#orgc5daf69)
4. [Coordinate system](#org433f527)
5. [The flattening](#org7f01fda)
6. [Resources and Crafting](#orgc200c3b)
7. [Villagers and Traders](#org1d8d38d)
8. [Farming](#org27952d4)
9. [Redstone](#orgd075111)
10. [Enchanting and XP](#orgb08ad82)
11. [Modding, Bukkit, SpigotMC](#orgc1aca6f)
12. [Java vs Bedrock](#org4c2ab9c)
13. [Alternative Games](#orgffe47e9)
1. [Parkour](#org069b5b9)
2. [Speedrunner vs Hunters](#orgc96859c)
3. [Skyblock](#org9c0f7dd)
4. [Build Wars](#orgaa2b36e)
5. [Bed Wars](#org38c2b44)
3. [Getting started with Witchcraft](#orgd9d9d3e)
1. [Running the plugin](#orgfca5742)
2. [Running from the REPL](#org265f51c)
4. [Learning to code with Witchcraft](#org24c0162)
5. [Topics](#org209ccce)
1. [Inspecting the world](#org085377e)
2. [Creating blocks](#orgd65659d)
3. [Drawing with Cursor](#org7af0265)
4. [Adding Event Handlers](#org9275dfc)
5. [Interacting with Players](#org53bf32e)



<a id="org9cb7da0"></a>

# Introduction

Expand Down Expand Up @@ -71,7 +71,7 @@ has been used succesfully for things like lobby servers, and it provides a great
basis for creative coding, which is mainly what we are interested in.


<a id="orgfd825e7"></a>
<a id="orgf4a2565"></a>

# Minecraft Concepts

Expand All @@ -87,7 +87,7 @@ and you can safely skip to the next section, or skim through it to find any
unexplored areas.


<a id="orgcbb46c8"></a>
<a id="orgbf82653"></a>

## Survival vs Creative

Expand All @@ -106,7 +106,7 @@ a sense of what Minecraft is all about, it's good to understand what a "full"
survival game looks like.


<a id="org2652912"></a>
<a id="orgda2bae6"></a>

## Whirlwind Tour of a Survival Game

Expand Down Expand Up @@ -148,7 +148,7 @@ you need to slay the final boss, the Ender Dragon. And, tada! You've beaten
Minecraft. (This all is easier said than done.)


<a id="orge956db6"></a>
<a id="orgc5daf69"></a>

## Worlds and Biomes

Expand Down Expand Up @@ -178,7 +178,7 @@ Note that this description of the world generation process is highly simplistic,
but at least it gives you a basic idea of how things world.


<a id="orgcda8372"></a>
<a id="org433f527"></a>

## Coordinate system

Expand All @@ -204,7 +204,7 @@ data. It is also used for blocks that can be placed in a specific direction, for
instance stair cases.


<a id="orga8c4ab0"></a>
<a id="org7f01fda"></a>

## The flattening

Expand Down Expand Up @@ -237,7 +237,7 @@ data.
You can support the Glowstone by [Donating on Bountysource](https://salt.bountysource.com/checkout/amount?team=glowstonemc).


<a id="org2ff7f83"></a>
<a id="orgc200c3b"></a>

## Resources and Crafting

Expand Down Expand Up @@ -270,7 +270,7 @@ torches. Use the number keys for quick access to specific slots, or flip through
them with your mouse's scroll wheel.


<a id="orgf7e4df1"></a>
<a id="org1d8d38d"></a>

## Villagers and Traders

Expand All @@ -289,7 +289,7 @@ the world with their llamas. These tend to have rare and useful items on them,
which you can buy with the emeralds you got from your villagers.


<a id="org0f653ae"></a>
<a id="org27952d4"></a>

## Farming

Expand All @@ -312,7 +312,7 @@ Manually farming is fine for a while, but if you really want to cash in then you
need to automate things, this is where redstone comes in.


<a id="org6e2806b"></a>
<a id="orgd075111"></a>

## Redstone

Expand All @@ -335,7 +335,7 @@ and comporators you can create intricate machinery, including complete logic
circuits, as well as fully automated farms.


<a id="orgd95c001"></a>
<a id="orgb08ad82"></a>

## Enchanting and XP

Expand All @@ -354,7 +354,7 @@ it with bookshelves, as well as sufficient XP. You need to reach level 30 before
the highest levels become available.


<a id="org4b22778"></a>
<a id="orgc1aca6f"></a>

## Modding, Bukkit, SpigotMC

Expand Down Expand Up @@ -412,7 +412,7 @@ which incorporates improvements made by other projects, notably SpigotMC and
Paper.


<a id="orgcabe1a6"></a>
<a id="org4c2ab9c"></a>

## Java vs Bedrock

Expand All @@ -434,7 +434,7 @@ it will never be able to fully support, due to inherent differences between the
servers, but it's a cool project nonetheless.


<a id="orgb20e807"></a>
<a id="orgffe47e9"></a>

## Alternative Games

Expand All @@ -445,15 +445,15 @@ mechanisms. I'm just listing a few common ones to give you an idea, since these
are the kind of things you could do with Witchcraft as well.


<a id="orgd6f1405"></a>
<a id="org069b5b9"></a>

### Parkour

Complete a custom trail high in the sky with lots of jumps and other challenges.
A great way to practice your gameplay dexterity.


<a id="org80404e3"></a>
<a id="orgc96859c"></a>

### Speedrunner vs Hunters

Expand All @@ -463,7 +463,7 @@ a pack of hunters, other players whose sole objective is to stop the speedrunner
from reaching their goal. Hilarity ensues.


<a id="org7ec069c"></a>
<a id="org9c0f7dd"></a>

### Skyblock

Expand All @@ -472,28 +472,28 @@ random resources, and need to survive, eventually building up shelter and food
production.


<a id="orgb482348"></a>
<a id="orgaa2b36e"></a>

### Build Wars

Groups of players are tasked with building a specific item or structure within a
set time limit. Once time is up players rate each other's creations.


<a id="org203ea8d"></a>
<a id="org38c2b44"></a>

### Bed Wars

Popular game where groups of players need to try to destroy the bed of another
group, while protecting their own


<a id="org4408fe0"></a>
<a id="orgd9d9d3e"></a>

# Getting started with Witchcraft


<a id="org92ee12c"></a>
<a id="orgfca5742"></a>

## Running the plugin

Expand All @@ -510,7 +510,7 @@ including the Witchcraft library/API version, and the second to configure the
plugin, and the Clojure code it should run at startup.


<a id="org551f2ee"></a>
<a id="org265f51c"></a>

## Running from the REPL

Expand Down Expand Up @@ -561,7 +561,7 @@ join the server we just started.
Hold \`F3\` and press \`p\` so you can tab out without the game pausing.


<a id="org247a24c"></a>
<a id="org24c0162"></a>

# Learning to code with Witchcraft

Expand Down Expand Up @@ -684,12 +684,12 @@ function to get it, and it will generally do the right thing.
</table>


<a id="orgb14be31"></a>
<a id="org209ccce"></a>

# Topics


<a id="org2720273"></a>
<a id="org085377e"></a>

## Inspecting the world

Expand Down Expand Up @@ -741,22 +741,22 @@ for interop, but most of the time you'll use `block`, which gives you a map
representation of the most important aspects: its location and material.


<a id="org8d076d5"></a>
<a id="orgd65659d"></a>

## Creating blocks


<a id="org8f91d31"></a>
<a id="org7af0265"></a>

## Drawing with Cursor


<a id="orga3678c0"></a>
<a id="org9275dfc"></a>

## Adding Event Handlers


<a id="org7fa1804"></a>
<a id="org53bf32e"></a>

## Interacting with Players

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