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# 0.35.314 (2022-06-08 / 4f9afaf)
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## Fixed

- fix `empty-inventory` and `shapes/line`
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2 changes: 1 addition & 1 deletion .VERSION_PREFIX
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2 changes: 1 addition & 1 deletion CHANGELOG.md
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# Unreleased
# 0.35.314 (2022-06-08 / 4f9afaf)

## Fixed

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126 changes: 63 additions & 63 deletions doc/witchcraft_manual.md
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# Witchcraft Manual

1. [Introduction](#orgabc2e38)
2. [Minecraft Concepts](#org40289f7)
1. [Survival vs Creative](#orgad7f063)
2. [Whirlwind Tour of a Survival Game](#orgde7bede)
3. [Worlds and Biomes](#orgf65762b)
4. [Coordinate system](#org134699c)
5. [The flattening](#org1ae6452)
6. [Resources and Crafting](#orgad44eae)
7. [Villagers and Traders](#org2ff8199)
8. [Farming](#org05f7be7)
9. [Redstone](#orgf71c2d9)
10. [Enchanting and XP](#orgef68357)
11. [Modding, Bukkit, SpigotMC](#orgbdc84a7)
12. [Java vs Bedrock](#org6824263)
13. [Alternative Games](#orgd617ac7)
1. [Parkour](#orga9d5a12)
2. [Speedrunner vs Hunters](#orgf9ff43c)
3. [Skyblock](#orgbda7831)
4. [Build Wars](#org96a2955)
5. [Bed Wars](#org293d2e5)
3. [Getting started with Witchcraft](#org4d8795f)
1. [Running the plugin](#org49e8607)
2. [Running from the REPL](#org8b3191d)
4. [Learning to code with Witchcraft](#orgefbfafb)
5. [Topics](#orgaa3eb1f)
1. [Inspecting the world](#org0b291ed)
2. [Creating blocks](#org47bded9)
3. [Drawing with Cursor](#orga6457e1)
4. [Adding Event Handlers](#org158ab3c)
5. [Interacting with Players](#orga2b9dec)



<a id="orgabc2e38"></a>
1. [Introduction](#org0e6fcd9)
2. [Minecraft Concepts](#orgb30cdcc)
1. [Survival vs Creative](#orgf6bf2bb)
2. [Whirlwind Tour of a Survival Game](#org82e4888)
3. [Worlds and Biomes](#org0d1967a)
4. [Coordinate system](#org5f79454)
5. [The flattening](#orgcabeab9)
6. [Resources and Crafting](#org9da7db9)
7. [Villagers and Traders](#org8a1a22b)
8. [Farming](#orgd18caaa)
9. [Redstone](#orgf89918b)
10. [Enchanting and XP](#org99f6a92)
11. [Modding, Bukkit, SpigotMC](#orga8a0ff6)
12. [Java vs Bedrock](#org4e35e7d)
13. [Alternative Games](#org36e5558)
1. [Parkour](#org48456bf)
2. [Speedrunner vs Hunters](#orge4460d9)
3. [Skyblock](#org36788b8)
4. [Build Wars](#org643081f)
5. [Bed Wars](#orgbc80742)
3. [Getting started with Witchcraft](#org45a9fd8)
1. [Running the plugin](#org580808d)
2. [Running from the REPL](#org4ccc643)
4. [Learning to code with Witchcraft](#orgb364314)
5. [Topics](#org4b9eae0)
1. [Inspecting the world](#org30523ae)
2. [Creating blocks](#orgbb15ced)
3. [Drawing with Cursor](#orgacccf54)
4. [Adding Event Handlers](#org9ca87b6)
5. [Interacting with Players](#orgf782223)



<a id="org0e6fcd9"></a>

# Introduction

Expand Down Expand Up @@ -71,7 +71,7 @@ has been used succesfully for things like lobby servers, and it provides a great
basis for creative coding, which is mainly what we are interested in.


<a id="org40289f7"></a>
<a id="orgb30cdcc"></a>

# Minecraft Concepts

Expand All @@ -87,7 +87,7 @@ and you can safely skip to the next section, or skim through it to find any
unexplored areas.


<a id="orgad7f063"></a>
<a id="orgf6bf2bb"></a>

## Survival vs Creative

Expand All @@ -106,7 +106,7 @@ a sense of what Minecraft is all about, it's good to understand what a "full"
survival game looks like.


<a id="orgde7bede"></a>
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## Whirlwind Tour of a Survival Game

Expand Down Expand Up @@ -148,7 +148,7 @@ you need to slay the final boss, the Ender Dragon. And, tada! You've beaten
Minecraft. (This all is easier said than done.)


<a id="orgf65762b"></a>
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## Worlds and Biomes

Expand Down Expand Up @@ -178,7 +178,7 @@ Note that this description of the world generation process is highly simplistic,
but at least it gives you a basic idea of how things world.


<a id="org134699c"></a>
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## Coordinate system

Expand All @@ -204,7 +204,7 @@ data. It is also used for blocks that can be placed in a specific direction, for
instance stair cases.


<a id="org1ae6452"></a>
<a id="orgcabeab9"></a>

## The flattening

Expand Down Expand Up @@ -237,7 +237,7 @@ data.
You can support the Glowstone by [Donating on Bountysource](https://salt.bountysource.com/checkout/amount?team=glowstonemc).


<a id="orgad44eae"></a>
<a id="org9da7db9"></a>

## Resources and Crafting

Expand Down Expand Up @@ -270,7 +270,7 @@ torches. Use the number keys for quick access to specific slots, or flip through
them with your mouse's scroll wheel.


<a id="org2ff8199"></a>
<a id="org8a1a22b"></a>

## Villagers and Traders

Expand All @@ -289,7 +289,7 @@ the world with their llamas. These tend to have rare and useful items on them,
which you can buy with the emeralds you got from your villagers.


<a id="org05f7be7"></a>
<a id="orgd18caaa"></a>

## Farming

Expand All @@ -312,7 +312,7 @@ Manually farming is fine for a while, but if you really want to cash in then you
need to automate things, this is where redstone comes in.


<a id="orgf71c2d9"></a>
<a id="orgf89918b"></a>

## Redstone

Expand All @@ -335,7 +335,7 @@ and comporators you can create intricate machinery, including complete logic
circuits, as well as fully automated farms.


<a id="orgef68357"></a>
<a id="org99f6a92"></a>

## Enchanting and XP

Expand All @@ -354,7 +354,7 @@ it with bookshelves, as well as sufficient XP. You need to reach level 30 before
the highest levels become available.


<a id="orgbdc84a7"></a>
<a id="orga8a0ff6"></a>

## Modding, Bukkit, SpigotMC

Expand Down Expand Up @@ -412,7 +412,7 @@ which incorporates improvements made by other projects, notably SpigotMC and
Paper.


<a id="org6824263"></a>
<a id="org4e35e7d"></a>

## Java vs Bedrock

Expand All @@ -434,7 +434,7 @@ it will never be able to fully support, due to inherent differences between the
servers, but it's a cool project nonetheless.


<a id="orgd617ac7"></a>
<a id="org36e5558"></a>

## Alternative Games

Expand All @@ -445,15 +445,15 @@ mechanisms. I'm just listing a few common ones to give you an idea, since these
are the kind of things you could do with Witchcraft as well.


<a id="orga9d5a12"></a>
<a id="org48456bf"></a>

### Parkour

Complete a custom trail high in the sky with lots of jumps and other challenges.
A great way to practice your gameplay dexterity.


<a id="orgf9ff43c"></a>
<a id="orge4460d9"></a>

### Speedrunner vs Hunters

Expand All @@ -463,7 +463,7 @@ a pack of hunters, other players whose sole objective is to stop the speedrunner
from reaching their goal. Hilarity ensues.


<a id="orgbda7831"></a>
<a id="org36788b8"></a>

### Skyblock

Expand All @@ -472,28 +472,28 @@ random resources, and need to survive, eventually building up shelter and food
production.


<a id="org96a2955"></a>
<a id="org643081f"></a>

### Build Wars

Groups of players are tasked with building a specific item or structure within a
set time limit. Once time is up players rate each other's creations.


<a id="org293d2e5"></a>
<a id="orgbc80742"></a>

### Bed Wars

Popular game where groups of players need to try to destroy the bed of another
group, while protecting their own


<a id="org4d8795f"></a>
<a id="org45a9fd8"></a>

# Getting started with Witchcraft


<a id="org49e8607"></a>
<a id="org580808d"></a>

## Running the plugin

Expand All @@ -510,7 +510,7 @@ including the Witchcraft library/API version, and the second to configure the
plugin, and the Clojure code it should run at startup.


<a id="org8b3191d"></a>
<a id="org4ccc643"></a>

## Running from the REPL

Expand Down Expand Up @@ -561,7 +561,7 @@ join the server we just started.
Hold \`F3\` and press \`p\` so you can tab out without the game pausing.


<a id="orgefbfafb"></a>
<a id="orgb364314"></a>

# Learning to code with Witchcraft

Expand Down Expand Up @@ -684,12 +684,12 @@ function to get it, and it will generally do the right thing.
</table>


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# Topics


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## Inspecting the world

Expand Down Expand Up @@ -741,22 +741,22 @@ for interop, but most of the time you'll use `block`, which gives you a map
representation of the most important aspects: its location and material.


<a id="org47bded9"></a>
<a id="orgbb15ced"></a>

## Creating blocks


<a id="orga6457e1"></a>
<a id="orgacccf54"></a>

## Drawing with Cursor


<a id="org158ab3c"></a>
<a id="org9ca87b6"></a>

## Adding Event Handlers


<a id="orga2b9dec"></a>
<a id="orgf782223"></a>

## Interacting with Players

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