-
Notifications
You must be signed in to change notification settings - Fork 54
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[feature request] forcestart game/arena #140
Comments
Force start arena can be a bit hard, but I will do what is can. For chestKit option, there is not chestKit option, all the flags is unusable in this implementation. My EasyKit API is a hack to get around items. |
larryTheCoder
added a commit
that referenced
this issue
Dec 17, 2020
Fixed sign post can be broken when breaking block underneath. Gameplay: Added leave bed after the game finished (Ending state). Added block status configuration so people like you can configure this.
larryTheCoder
added a commit
that referenced
this issue
Jan 3, 2021
Use own Async pool to reduce stress on PMMP's AsyncPool.
For your feature request, it has been done, but for the chest kit, it will be done in the next update. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Please add the command /sw force start (/sw fs) command if you clicked on the sign and are waiting for the game or /sw forcestart ArenaName to start another arena...
The text was updated successfully, but these errors were encountered: