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PlatformOpenGL.h
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PlatformOpenGL.h
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/*
* Copyright (c) 2011, Lars Schneider
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef _PLATFORM_OPENGL_H_
#define _PLATFORM_OPENGL_H_
#ifdef __APPLE__
#include "TargetConditionals.h"
#if (TARGET_IPHONE_SIMULATOR || TARGET_OS_IPHONE)
#import <OpenGLES/ES2/gl.h>
#import <OpenGLES/ES2/glext.h>
#define BREAKPOINT __asm__ volatile ("bkpt 1")
#define OPENGL_ES
#endif
#if (!TARGET_IPHONE_SIMULATOR && !TARGET_OS_IPHONE && TARGET_OS_MAC)
#include <OpenGL/glu.h>
#define BREAKPOINT __asm__ volatile ("int3");
#define OPENGL
#endif
#endif
#if _WIN32
#include <windows.h>
#include <GL/glew.h>
#endif // _WIN32
#endif // _PLATFORM_OPENGL_H_