Releases: latter-bolden/port
Round #1 Fixes
Beginning of fixes from testing effort, this fixes quit bug on Linux and makes remote ship UX clearer.
Better Browsing
This release was focused on better browsing capabilities and niceties, similar to nativefier. Things like a context menu to open in new windows, open in browser, copy, etc.
Also includes some validation for names so they stay unique and lots of layout tweaks and refactoring.
Fix pier directory issue
Fixes a critical issue preventing creation of ships
Milestone #1: Full basic features
Features
- Welcome screen now has full options and is only seen when you have no ships yet
- New home screen with boot menu and ship list
- Boot new moons and planets
- Import existing ships from elsewhere
- Access remote ships by URL
- Start/stop/restart ship
- See ship status
- Delete ships entirely and eject ships to zip for transfer
- Now using urbit v1.3 binary
Fixes
- occasional blank launch screens
Fixing MacOS Stuck at Booting
There was an issue with how the urbit binary was getting code signed preventing the urbit process from getting started. This release includes a fix for that.
Signed Mac App and DB Location Fix
This release includes a fix for getting stuck at "Continue ->", a signed and notarized mac app so that you don't have to go to system preferences just to run it, and a DMG for easier install.
Linux Release
This release brings the debian package installer and zips for other linux distros. If you're on a distro where neither of these work, let me know and I can try find one that will.
Light-mode fix and debugging tools
This release removes the light mode version for now so you can actually see the access key for your comet. It also adds the ability for you to open dev tools, see current route, and adds a base error handler which will display errors so that they can be reported.
The Christening
Mac only currently until I can get the build process right.
This release allows you to boot up new comets and browse Urbit with said comets. It will restart comets if they are stopped. Comets stay running after closing the program.
THIS IS ALPHA so expect your comet to break, stop working, etc. Report any issues you find here, thanks!