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- Work on #52 - Italy environment
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layagyasz
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Jun 8, 2018
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,75 @@ | ||
using SFML.Window; | ||
|
||
namespace PanzerBlitz | ||
{ | ||
public class NoOpController : BaseController | ||
{ | ||
public NoOpController(HumanMatchPlayerController Controller) | ||
: base(Controller) { } | ||
|
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public override bool CanLoad() | ||
{ | ||
return false; | ||
} | ||
|
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public override bool CanUnload() | ||
{ | ||
return false; | ||
} | ||
|
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public override bool CanDismount() | ||
{ | ||
return false; | ||
} | ||
|
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public override bool CanMount() | ||
{ | ||
return false; | ||
} | ||
|
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public override bool CanEvacuate() | ||
{ | ||
return false; | ||
} | ||
|
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public override bool CanRecon() | ||
{ | ||
return false; | ||
} | ||
|
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public override bool CanClearMinefield() | ||
{ | ||
return false; | ||
} | ||
|
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public override bool CanEmplace() | ||
{ | ||
return false; | ||
} | ||
|
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public override void HandleTileLeftClick(Tile Tile) | ||
{ | ||
return; | ||
} | ||
|
||
public override void HandleTileRightClick(Tile Tile) | ||
{ | ||
return; | ||
} | ||
|
||
public override void HandleUnitLeftClick(Unit Unit) | ||
{ | ||
return; | ||
} | ||
|
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public override void HandleUnitRightClick(Unit Unit) | ||
{ | ||
return; | ||
} | ||
|
||
public override void HandleKeyPress(Keyboard.Key Key) | ||
{ | ||
return; | ||
} | ||
} | ||
} |
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