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Take a look.
The result of this: All items using Leaded vial have an unrealistic cost of materials, and will never be highlighted even if the craft yields profit.
Any thoughts how this could be avoided??
The text was updated successfully, but these errors were encountered:
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Take a look.
The result of this: All items using Leaded vial have an unrealistic cost of materials, and will never be highlighted even if the craft yields profit.
Any thoughts how this could be avoided??
The text was updated successfully, but these errors were encountered: