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Different settings for black and white #3

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misha-franz opened this issue Mar 1, 2024 · 3 comments
Closed

Different settings for black and white #3

misha-franz opened this issue Mar 1, 2024 · 3 comments

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@misha-franz
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Useful when players are on different levels.

Since this is a niche case I would suggest to make a separate app to keep the current app simple and elegant.

Configuration can use the same idea of dragging, just separately on black or white areas.

@ldeso
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ldeso commented Mar 1, 2024

Thanks, as you are suggesting to do it on a different app I'm going to close this as "not planned" for now. Feel free to propose ideas on how the user interface could be implemented for this and I will consider reopening this issue.

Note that it is currently possible to change a single player's time as follows:

  1. Start the timer.
  2. Pause the time with a "back" event.
  3. Drag to change the time of the current player.

@ldeso ldeso closed this as not planned Won't fix, can't repro, duplicate, stale Mar 1, 2024
@ldeso ldeso changed the title Separate app which would allow different settings for black and white Different settings for black and white Mar 1, 2024
@misha-franz
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Thanks. Adjusting after pause is nice and maybe even sufficient. However only horizontal drag seems to work in this case: can adjust seconds but not minutes. Also not so easy to stop at desired setting. Maybe it makes sense to add some resistance on common setting like: 1:00, 2:00, 2:12, 3:00, 3:02, 5:00, 5:03, 10:00

@ldeso ldeso reopened this Mar 4, 2024
@ldeso
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ldeso commented Mar 4, 2024

Thanks for these ideas. I tried to add some resistance at common settings and I found that it made the dragging experience a bit less smooth, so I didn't add this feature yet. However I decreased the dragging speed and added the possibility to adjust both seconds and minutes after a pause, which makes it a little bit easier to set a single player's time. I will mark this issue as solved for now, but feel free to propose other ideas.

@ldeso ldeso closed this as completed Mar 4, 2024
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