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Add mud bricks to paths and sanity-fix the dyer #9894
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while on this we probably should also add the missing cracked variants for e.g. stone brick |
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@@ -28,6 +28,9 @@ | |||
"minecraft:chiseled_nether_bricks", | |||
"minecraft:gravel", | |||
"minecraft:dirt_path", | |||
"minecraft:mud_bricks", |
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Can you already add the missing strong brick, stone brick stairs, cracked etc?
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Cracked stone bricks are already in there via the STONE_BRICKS tag.
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I've added a path tag audit now, which makes it easier to see which blocks are paths and which aren't.
Port Add mud bricks to paths #9288 Move a bunch of DO ingredients from mechanic to sawmill or stonemason, to be more consistent with regular recipes. Fix mechanic sometimes duplicating DO ingredients handled by other crafters. Teach the dyer to obey guild rules Remove various duplicated crafting items already handled by other crafters (e.g. beds from wool, glass panes from glass). They can still craft those items, but only with the recipes that use dye. Allow postbox requests for dyed leather armor (if you have an example in your inventory). Show example dyed leather armor in the dyer's JEI info. image Add path block auditor. (This was already visible in the block tags audit, but it's easier to read this way.)
Closes discord request
Closes discord request
Closes discord request
Changes proposed in this pull request:
[x] Yes I tested this before submitting it.
[ ] I also did a multiplayer test.
Review please