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Functional Fantasy V1.9 by anastasia590 #35

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merged 12 commits into from
Jul 17, 2024

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@MotionlessTrain MotionlessTrain commented Jun 23, 2024

Functional fantasy version 1.9 by anastasia590

Proposed changes

  • Plantation:
    • Replaced missing flowers
  • Barn:
    • Added torches to roof to decrease spawning of monsters
    • Added placeholder to prevent bed from being broken on upgrade
  • Warehouse:
    • rotated mis-aligned stair by light
    • Level 4 had more racks than level 5, that has been corrected to avoid spillage (the ones at level 4 are removed)
  • Stonemason's hut
    • Replaced missing glowstone block and remove extra architect's cutter
  • Dyer's hut:
    • Fixed border
  • Mine:
    • Fixed mineshaft and replaced solid with light placeholders to avoid broken ladders on upgrades
  • minermainshaft:
    • Fixed file path and fireproofed the main mine shaft
  • Blacksmith:
    • Levels 4 and 5 are now different
  • Uni dorm
    • Mark level 5 as invisible, as it looked orphaned in the build tool
  • Archery
    • Fix levelling
  • Tavern
    • Include a basement at level 2, for a cookery
    • Bar (restaurant)
      • Include all five levels, as you can upgrade the restaurant beyond the tavern's level when it is at max
    • Kitchen (cookery)
      • New building in the tavern's basement

@MotionlessTrain MotionlessTrain changed the title Functional fantasy version 1.8 by anastasia590 Functional Fantasy version 1.9 by anastasia590 Jun 23, 2024
@MotionlessTrain MotionlessTrain changed the title Functional Fantasy version 1.9 by anastasia590 Functional Fantasy V1.9 by anastasia590 Jun 23, 2024
@Raycoms Raycoms merged commit e7430a3 into ldtteam:version/main Jul 17, 2024
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2 participants