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macOS errors #38
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I can only build for Windows. But other people have contributed for MacOS and it works OK for them. It should be fine for Openframeworks without any special setup. I haven't had any reports of this problem. Does it crash before returning the string or is the string null? Also you could check that p_NDILib is not null. It should show the methods available. |
here I am using of_v0.11.2_osx_release |
It looks like the NDI library has not loaded. |
Thanks. |
I found that repo: |
The package for NDI 5 should work. The Tools might install it too, so the problem could still be there. ofxNDIdynloader::Load() has some text output you could trace. |
it worked after installed that pkg |
OK that's a good result. Maybe the runtime is installed with the SDK rather than the Tools. I can't test but I will see what I can find. |
From an old install of the NDI SDK for Windows, "NDI 5 Runtime.exe" is contained in a "NDI 5 SDK\Redist" folder. I have another folder "NDI 5 Runtime" as well as "NDI 5 SDK" but that contains only the dll files. I am not sure what happens with MacOs. The NDI webpage does not mention the runtime at all as far as I can see. |
Hello @leadedge ,
Should the add-on work on macOS?
Should I make some special setup?
I am on Big Sur Xcode 13,
it compiles but crashes when opening on:
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