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This repository has been archived by the owner on May 31, 2024. It is now read-only.

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Incogine

A (now open source) planned game engine.

Building

  • CMake
    • XCode
    • Visual Studio 2022

In CMake, it will generate a project for you to build in time quickly.

macOS

In macOS, We use XCode for developing Incogine.

After you use CMake to generate an XCode project, Do all the following in Project Target Properties: GENERAL BUILD PHASES

Bundling application

macOS

Method 1

  • Xcode for bundling an application.

Windows

  • Visual Studio 2022 for bundling an application. (Still working on it)

Linux

  • Editing soon

License

Learn more in LICENSE.md for more information about the permission for this code.