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[Renderer] GPU crash - IOCTL_KGSL_GPU_COMMAND #263
Comments
Work done so far:
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I'm still seeing this issue, which is pretty frustrating. My next approach is to use the |
Closed in #266 |
As an update, we've reached out to Meta (Oculus) re: this issue and they're looking into it. |
With Oculus' help I was able to uncover the following:
That definitely points us forward. Will take a closer look. |
I am now certain that the cause of this bug is |
Background
Shared memory between CPU and GPU needs to be handled carefully:
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