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RouteViewer (64bit) Memory Leak #784
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I reloaded the latest daily build and 1.8.4.2 15 times each.
I am creating a loading screen's Omiya Station.(This is by 1.8.4.2's viewer) |
Large processes- At a guess, I'd try |
No real good ideas at the minute I'm afraid. If it fails to release the memory after killing all Mono processes, that suggests we're triggering a bug somewhere inside Mono, and it isn't 100% our bug. I've just tried both a copy built by myself and a freshly downloaded copy of the current daily build on the Debian 10 VM. Only thing I can find from digging around is this: If you're using the Debian / Ubuntu mono, it might be worth trying the latest from Mono direct. |
Recently, I've been motivated to create, and I've finished the work at Omiya Station, so the production pitch is up. |
Fixed in 895d6bc |
I reloaded it 10 times and it doesn't seem to leak. |
Description
On the 64bit build of RouteViewer (v1.8.3.2), after reloading any route would have a marginal increase of the RAM Usage.
(The more texture the route has, the higher the RAM raises)
The RAM will also not be freed when switching to another route
This does not occur on the 32bit version.
Related information
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