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Hello. Could you add a schedule like "every 1 hour update map world:surface" I suppose it would be good to do not update the map every 1 second and CPU usage consume.
The text was updated successfully, but these errors were encountered:
This could only be done by dynmap and I don't think it's possible. You can however configure dynmap to stop rendering if the server goes below a certain tps or if there are more than X players online, so that might be something to look into.
Hello. Could you add a schedule like "every 1 hour update map world:surface" I suppose it would be good to do not update the map every 1 second and CPU usage consume.
The text was updated successfully, but these errors were encountered: