Skip to content

lempface/An-Unfortunate-Misfeed

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

An-Unfortunate-Misfeed

A RimWorld mod that adds the chance for guns to jam.

Prerequisites

HugsLib

Features

v1.0.1

Bugfixes: Mechanoids could not shoot at all, excluded them from the jamming system. Grenades and Neolithic Weapons should not have a chance to jam, excluded them from the jamming system.

v1.0

Added a chance for a gun to misfire and explode. Size of explosion based on ammunition. Added a chance for a jammed gun to be destroyed due to the misfire. Added a Jinxed trait that makes jamming and explosions happen at a higher rate. Added a Proficient Armsman trait that allows for 100% chance to unjam a weapon. Added a jamming gun sound effect.

Bugfixes: Restored ability for turrets to fire. Turrets now skip jam checking entirely.

v0.2

Guns may now be damaged when they jam. There are two settings in the HugsLib in-game mod settings to control this. Damage on Jam Percentage: (default) 20% Damage on Jam Amount: (default) 1 HP

As guns become more and more damaged, the chance to jam increases.

v0.1

Guns jam based on the quality of the gun. These percentages can be altered using the HugsLib in-game mod settings.

If a pawn tries to fire a jammed gun, they will attempt to clear the jam first. The chance of success is based on the pawns shooting skill. There is a minimum 20% chance to clear a jam, and the chance goes up by 5% for each experience level in shooting.

Download

Releases

Road map

  • Empty - Suggest something!

About

A RimWorld mod that adds the chance for guns to jam.

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages