@lextm lextm released this Aug 26, 2018 · 44 commits to master since this release

Assets 2

NuGet Packages
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
https://www.nuget.org/packages/Lextm.SharpSnmpLib.BouncyCastle/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Supported Platforms

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1.
  • .NET Core 2.0 and above.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).
  • (via .NET Standard 1.3) Unity 2018.1 and above.

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.

Changes Since 10.0.10

  • Added Source Link support.

@lextm lextm released this Aug 11, 2018 · 48 commits to master since this release

Assets 2

NuGet Packages
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
https://www.nuget.org/packages/Lextm.SharpSnmpLib.BouncyCastle/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Supported Platforms

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).
  • (via .NET Standard 1.3) Unity 2018.1 and above.

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.

Changes from 10.0.9

  • Fixed ListenBinding.StartAsync #72.
  • Added Bouncy Castle based DES privacy providers #82.
  • First fully signed release with digital signature. More information can be found in this article.

@lextm lextm released this Aug 9, 2018 · 57 commits to master since this release

Assets 2

https://www.nuget.org/packages/Lextm.SharpSnmpLib/
https://www.nuget.org/packages/Lextm.SharpSnmpLib.BouncyCastle/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Official supported platforms are,

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).
  • (via .NET Standard 1.3) Unity 2018.1 and above.

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.

Changes from 10.0.8:

  • Fixed Xamarin.iOS detection #79.
  • Added Bouncy Castle based AES privacy providers #81 .

@lextm lextm released this Jul 4, 2018 · 65 commits to master since this release

Assets 2

https://www.nuget.org/packages/Lextm.SharpSnmpLib/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Official supported platforms are,

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).
  • (via .NET Standard 1.3) Unity 2018.1 and above.

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.

Changes from 10.0.7:

  • Improved Mono support.
  • Fixed a few Xamarin.iOS issues like #48 .

@lextm lextm released this May 25, 2018 · 69 commits to master since this release

Assets 2

https://www.nuget.org/packages/Lextm.SharpSnmpLib/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Built by enhanced .NET Core 2.0 tooling.

Official supported platforms are,

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).
  • (via .NET Standard 1.3) Unity 2018.1 and above.

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.

Changes from 10.0.6:

  • Fixed AES 256 privacy support.

@lextm lextm released this Apr 22, 2018 · 72 commits to master since this release

Assets 2

https://www.nuget.org/packages/Lextm.SharpSnmpLib/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Built by enhanced .NET Core 2.0 tooling.

Official supported platforms are,

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.

Changes from 10.0.5:

  • Introduced AES 192/256 and TripleDES privacy support.
  • Updated the samples accordingly.

@lextm lextm released this Apr 12, 2018 · 81 commits to master since this release

Assets 2

https://www.nuget.org/packages/Lextm.SharpSnmpLib/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Built by enhanced .NET Core 2.0 tooling.

Official supported platforms are,

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.

Changes from 10.0.4:

  • Fixed a few platform specific exceptions in sample objects.
  • Merged #71 to add an option to use only positive request ID numbers.

@lextm lextm released this Feb 25, 2018 · 92 commits to master since this release

Assets 2

https://www.nuget.org/packages/Lextm.SharpSnmpLib/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Built by enhanced .NET Core 2.0 tooling.

Official supported platforms are,

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.

Changes from 10.0.3:

  • Fixed #52 and applied a workaround to catch socket shutdown exceptions.
  • Merged #60 to add context name related new API.

@lextm lextm released this Dec 23, 2017 · 114 commits to master since this release

Assets 2

https://www.nuget.org/packages/Lextm.SharpSnmpLib/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Built by enhanced .NET Core 2.0 tooling.

Official supported platforms are,

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.

Changes from 10.0.2:

  • Fixed #61 enabled DES for .NET Core 2.0 apps.

@lextm lextm released this Oct 13, 2017 · 126 commits to master since this release

Assets 2

https://www.nuget.org/packages/Lextm.SharpSnmpLib/

Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.

Built by enhanced .NET Core 2.0 tooling.

Official supported platforms are,

  • .NET Framework 4.5.2 and above on Windows.
  • (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
  • Xamarin.iOS
  • Xamarin.Android.
  • Xamarin.Mac (similar to .NET Framework 4.5.2).

Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.

Changes from 10.0.1:

  • Fixed #55 bulk walk async method bug