Add macOS support in emulation mode #19
Merged
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First SDL2 has to be installed in the system. It can be done from the sources:
Or via MacPorts (also via Homebrew but I don't use it):
Now build the SDL tools. If SDL2 was compiled from source:
If you installed it with MacPorts use CFLAGS to tell make where the library is installed:
Note: You can ommit copying the
Makefile.mac
toMakefile
by tellingmake
which file to use like this:make -f Makefile.mac
.Now compile the library source code with SDL emulation support:
And finaly build and run some demos!