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This repository has been archived by the owner on Aug 30, 2020. It is now read-only.

skseVR plugin to try to improve stability (Alpha)

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Archived - Obsolete now

I've decided to archive this repo since RollingRock has gotten much further progress on the same mod, I will do further work on a fork of his branch.

VREngineFixes

Branch of Engine Fixes for SkyrimVR 1.4.15 Only supporting the Bad memory use and max stdio fixes right now. Requires special case build settings for SKSEVR - set platform v142 because of C++17 requirements from CommonLib code, which was partially ported for this.

Also credit to aers for supporting the SE build and helping me out with this!

Credits

skse team - duh

Nukem - more stuff than I can mention

meh321 - research into tree LOD function (SSE fixes), bugfixes LE & port permissions

Sniffleman - Misc Fixes + CommonLibSSE

sheson - skse plugin preloader for LE alongside meh

himika - scatter table implementation from libskyrim (LE), plus tons of research function/variable names

kassent - useful information from the source code of various skse plugins

Kole6738 - cosave cleaner idea+code

LStewieAL - https://www.nexusmods.com/skyrim/users/2232669?tab=user+files&BH=0

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skseVR plugin to try to improve stability (Alpha)

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