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CHANGELOG.md

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Matter.js Changelog

brm.io/matter-js


0.7.0-alpha - 2014-04-01

Release Highlights

  • added six new demos
    • all demos are now mobile friendly
  • added new event system
    • engine, mouse and collision events
  • added sprite texture rendering support
  • added WebGL renderer (pixi.js)
  • improved Composite (and World)
    • batch adding
    • type agnostic adding
    • body removal
  • major performance increases all round
    • collision detection caching
    • batched rendering
    • improved pair management
    • memory leaks fixed
  • stability improvements
    • bodies rest better due to collision caching
    • bodies sleep better
    • constraints are much less volatile
  • fixes for a number of issues (see fixes)

Added

  • added demos
    • sprites
    • events
    • catapult
    • cloth
    • soft body
    • bridge
  • added collision caching and reuse for improved performance
    • added metrics for collision reuse
  • added Events module (Issue #8)
    • engine events
    • mouse events
    • collision events
  • added composite functions, including
    • batch adding (Composite.add / World.add)
    • type agnostic adding (Composite.add / World.add)
    • body removal (Composite.remove / World.remove)
  • added factory functions
    • constraint meshing (Composites.mesh)
    • soft body factory (Composites.softBody)
  • added RenderPixi, a pixi.js WebGL renderer
    • added Gui option to switch renderer
    • added Mouse.setElement
  • added render.visible flag to Body and Constraint (Issue #10)
  • added id to Constraint and Composite
  • added type names to Body, Constraint, Composite
  • added Common functions
    • Common.colorToNumber
    • Common.log
    • Common.clone
  • added jsdoc annotations
  • added travis-ci integration
  • added yuidoc build tasks
  • added multiple build modes to Gruntfile (dev, release, edge)
  • added repository to package.json, so Browserify may be used
  • added CHANGELOG.md

Changed

  • renamed module Manager to Pairs
  • changed Composite to be tree-based
  • changed timestep to be smoothed over 1s for stability
  • changed default constraintIterations to 2 for stability
  • changed demo to use the new composite functions
  • changed right click to now remove bodies in the demos
  • changed Common.now to use high-resolution timing
  • changed MouseConstraint to reference a single constraint rather than a list
  • changed Constraint to now use a render property
  • changed Metrics to only track FPS by default, use the extended flag for full metrics

Removed

  • removed the default in MouseConstraint, you must now instantiate one manually

Fixed

  • fixed a memory leak in Grid
  • fixed a memory leak in Manager
  • fixed debug text now uses Metrics correctly
  • fixed issues regarding passing custom Render modules (Issue #7)
  • fixed issue in Common.extend with null properties
  • fixed issue with sleeping, now ignores inactive pairs
  • fixed issues with Body.applyForce (Issue #7)

0.5.0-alpha - 2014-02-28

  • initial release