Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

How do I make a 'one way platform' collision? #456

Closed
praiseTheKek opened this issue Jul 31, 2017 · 3 comments
Closed

How do I make a 'one way platform' collision? #456

praiseTheKek opened this issue Jul 31, 2017 · 3 comments
Labels

Comments

@praiseTheKek
Copy link

praiseTheKek commented Jul 31, 2017

I would like moving object to collide when hitting quad body from one side.

I also don't want to hit onCollide event listener on quad if possible.

e.g.
a

Best

@MariuszDabrowski
Copy link

Looks like a similar question to #352

You should be able to use velocity and collisionFilters.

@liabru
Copy link
Owner

liabru commented Aug 2, 2017

Exactly, also take a look at #284.

@stursby
Copy link

stursby commented Oct 26, 2021

@praiseTheKek how did you end up solving this? I'm trying to do something similar where a ball can "fall through" a rectangle but then can't get back up past it.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

4 participants