postprocessing plugin for threejs. The global sweeping plugin is currently implemented.
$ npm i @liaoqinwei/sweep-pass
use SweepPass
import { SweepPass } from '@liaoqinwei/sweep-pass'
const sweepPassOptions = {
duration: 10, // sweep duration
thickness: 5, // ring thickness
radius: 20 // ring diffusion radius
}
const composer = new EffectComposer(renderer);
composer.addPass(new RenderPass(scene, camera))
const sweepPass = new SweepPass(camera, scene, sweepPassOptions)
composer.addPass(sweepPass)
MIT