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Occasionally one might want a string not to be translated/localized at all, e.g: a nickname, a song title, etc. As of now, libRocket calls SystemInterface::TranslateString for everything.
The text was updated successfully, but these errors were encountered:
It's more a convenience issue than a performance issue. For instance, in our game we display list of your friends whom you can interact with in certain ways or see their game status.
Obviously, we want their aliases/nicknames to be consistent across the UI, the web forum and parts of the game where we don't use libRocket: e.g., game chat.
Occasionally one might want a string not to be translated/localized at all, e.g: a nickname, a song title, etc. As of now, libRocket calls SystemInterface::TranslateString for everything.
The text was updated successfully, but these errors were encountered: