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WIP: ass_cache: experiment with non-blocking optimizations for the LR…
…U list - Instead of adding/promoting items in the LRU list within ass_cache_get, add them to a simpler singly-linked lock-free list of items used this frame - In ass_cache_cut, add/promote the contents of the list from the previous frame - Take locks as little as possible (by using double-checked locking patterns, making more things atomic, etc) - Shard locks by bucket (this should really change to be by thread, via a mechanism suggested by MrSmile)
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