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Stronghold

Store program/save files in a unique folder across operating systems.

Getting Started

Add the following to your Cargo.toml:

[dependencies]
stronghold = "0.2"
serde = "1.0"
serde_derive = "1.0"

This program saves a file under a folder titled with the crates name, and then opens it back up again to make sure it is the same:

use stronghold::*;
#[macro_use]
extern crate serde_derive;

#[derive(Debug, PartialEq, Serialize, Deserialize)]
struct Data {
    x: u32,
    y: u32,
    text: String,
}

fn main() {
    let data: Data = Data { x: 0, y: 0, text: "Hello, world!".to_string() };
    if save("savefile.zip", "bin/data", &data) {
        panic!("Failed to save file!");
    } else {
        println!("Saved!");
    }
    let file: Data = load("savefile.zip", "bin/data").unwrap();
    assert_eq!(data, file);
    println!("Loaded successfully!");
}

Features

  • Load and Save user-specific files in a folder named after the crate.
  • Works on Windows and Linux.
  • Small file sizes using pure Rust compression (zip).
  • Fetch ZIP'd resource files.

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About

Store program/save files in their correct/unique places across operating systems.

Resources

License

BSL-1.0, MIT licenses found

Licenses found

BSL-1.0
LICENSE_BSL.txt
MIT
LICENSE_MIT.txt

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