Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Linux Riscv BuildTarget #26

Open
wants to merge 4 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
8 changes: 8 additions & 0 deletions .github/workflows/pushaction.yml
Original file line number Diff line number Diff line change
Expand Up @@ -79,6 +79,8 @@ jobs:
run: sudo apt-get -yq install gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf binutils-arm-linux-gnueabihf
- name: Install Linux arm64 compilers/libraries
run: sudo apt-get -yq install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu binutils-aarch64-linux-gnu
- name: Install Linux riscv64 compilers/libraries
run: sudo apt-get -yq install gcc-riscv64-linux-gnu g++-riscv64-linux-gnu binutils-riscv64-linux-gnu
- name: Download macOS natives
uses: actions/download-artifact@v3
with:
Expand Down Expand Up @@ -113,6 +115,12 @@ jobs:
- run: make -j
working-directory: SDL/build-linuxarm64

- run: mkdir -p SDL/build-linuxriscv64
- run: ../configure --host=riscv64-linux-gnu CFLAGS="-fPIC" CPPFLAGS="-fPIC" --disable-audio --disable-video --disable-video-vulkan --disable-render --disable-filesystem --disable-threads --disable-directx --disable-mmx --disable-3dnow --disable-sse --disable-sse2 --disable-sse3 --disable-cpuinfo --disable-sensor --enable-hidapi
working-directory: SDL/build-linuxriscv64
- run: make -j
working-directory: SDL/build-linuxriscv64

- run: mkdir -p SDL/build-windows32
- run: ../configure --host=i686-w64-mingw32 --disable-audio --disable-render --disable-power --disable-filesystem --disable-hidapi
working-directory: SDL/build-windows32
Expand Down
8 changes: 8 additions & 0 deletions .github/workflows/releaseaction.yml
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,8 @@ jobs:
run: sudo apt-get -yq install gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf binutils-arm-linux-gnueabihf
- name: Install Linux arm64 compilers/libraries
run: sudo apt-get -yq install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu binutils-aarch64-linux-gnu
- name: Install Linux riscv64 compilers/libraries
run: sudo apt-get -yq install gcc-riscv64-linux-gnu g++-riscv64-linux-gnu binutils-riscv64-linux-gnu
- name: Download macOS natives
uses: actions/download-artifact@v3
with:
Expand Down Expand Up @@ -116,6 +118,12 @@ jobs:
- run: make -j
working-directory: SDL/build-linuxarm64

- run: mkdir -p SDL/build-linuxriscv64
- run: ../configure --host=riscv64-linux-gnu CFLAGS="-fPIC" CPPFLAGS="-fPIC" --disable-audio --disable-video --disable-video-vulkan --disable-render --disable-filesystem --disable-threads --disable-directx --disable-mmx --disable-3dnow --disable-sse --disable-sse2 --disable-sse3 --disable-cpuinfo --disable-sensor --enable-hidapi
working-directory: SDL/build-linuxriscv64
- run: make -j
working-directory: SDL/build-linuxriscv64

- run: mkdir -p SDL/build-windows32
- run: ../configure --host=i686-w64-mingw32 --disable-audio --disable-render --disable-power --disable-filesystem --disable-hidapi
working-directory: SDL/build-windows32
Expand Down
13 changes: 9 additions & 4 deletions build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ buildscript {
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
}
dependencies {
classpath "com.badlogicgames.gdx:gdx-jnigen-gradle:2.2.0"
classpath "com.badlogicgames.gdx:gdx-jnigen-gradle:2.5.1"
}
}

Expand Down Expand Up @@ -57,7 +57,7 @@ java {
version project.getProperty('version') + (isReleaseBuild() ? "" : "-SNAPSHOT")

dependencies {
api "com.badlogicgames.gdx:gdx-jnigen-loader:2.2.0"
api "com.badlogicgames.gdx:gdx-jnigen-loader:2.5.1"

testImplementation "com.badlogicgames.gdx:gdx:$gdxVersion"
testImplementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
Expand All @@ -74,7 +74,7 @@ ext.getSdl2CFlags = { workingDir ->
return "";
}
}

def output = new ByteArrayOutputStream()
project.exec {
commandLine executable, '--cflags'
Expand All @@ -95,7 +95,7 @@ ext.getSdl2StaticLibs = { workingDir ->
return "";
}
}

def output = new ByteArrayOutputStream()
project.exec {
commandLine executable, '--static-libs'
Expand Down Expand Up @@ -146,6 +146,11 @@ jnigen {
cppFlags += getSdl2CFlags('./SDL/build-linuxarm64/')
libraries += getSdl2StaticLibs('./SDL/build-linuxarm64/').replaceAll("[a-zA-Z0-9\\.\\-/]+libSDL2.a", file("SDL/build-linuxarm64/build/.libs/libSDL2.a").absolutePath)
}
add(Linux, x64, RISCV) {
cFlags += getSdl2CFlags('./SDL/build-linuxriscv64/')
cppFlags += getSdl2CFlags('./SDL/build-linuxriscv64/')
libraries += getSdl2StaticLibs('./SDL/build-linuxriscv64/').replaceAll("[a-zA-Z0-9\\.\\-/]+libSDL2.a", file("SDL/build-linuxriscv64/build/.libs/libSDL2.a").absolutePath)
}
add(MacOsX, x64) {
cFlags += getSdl2CFlags('./SDL/build-macos64/')
cppFlags += getSdl2CFlags('./SDL/build-macos64/')
Expand Down