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I updated my project from libgdx version 1.9.14 to 1.10.0, and noticed the build was failing on android.
I run the program via cmd (gradlew android:installDebug)
It seems after removing the lines from android/build.gradle fixed the problem.
Ah, geez, good catch. The armeabi binaries were removed and I hadn't changed liftoff accordingly. I think that architecture is rare enough that I can remove the armeabi dependencies for older versions as well as the current 1.10.0. Thanks!
I updated my project from libgdx version 1.9.14 to 1.10.0, and noticed the build was failing on android.
I run the program via cmd (gradlew android:installDebug)
It seems after removing the lines from android/build.gradle fixed the problem.
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
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