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TinyMUD

开发Unity必备的一些常用但不需常改动的功能,根据项目经验会不断更新

  • Async:异步编程辅助类,部分实现await/async的功能
  • Clock:时间日期相关接口和基于Loop实现的计时器
  • Loop:程序流程控制,主线程、异步调用等
  • Network:简单好用的网络库,和请求关联,支持IPv6 Only

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Some often used toolset for unity3d

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