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Hey! It's been a long time, I hope RetroArch team is doing very well!
RetroArch hangs 1 or 2 seconds if you use games that have audio tracks. I'm using .cue + .bin + .ogg
I didn't test .cue + .bin yet (i.e. without any compression in the audio tracks)
I tested in Genesis Plus GX and Beetle PCE.
You can find this information under Information/System Information
The text was updated successfully, but these errors were encountered:
Do you have "Scan content when loading" is enabled? I'm not sure where that menu item went.
Also, this may help the situation with serial scanning too: #10291 .... Looking for more testers. Make sure you have the latest databases downloaded.
Sorry, something went wrong.
What i believe is happening here is the scanner is trying to CRC the .ogg files. It will also CRC .cso and .gcz.
I can't find this "Scan content when loading" option, is this really a thing? RetroArch or Core config?
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Description
Hey! It's been a long time, I hope RetroArch team is doing very well!
RetroArch hangs 1 or 2 seconds if you use games that have audio tracks. I'm using .cue + .bin + .ogg
I didn't test .cue + .bin yet (i.e. without any compression in the audio tracks)
I tested in Genesis Plus GX and Beetle PCE.
Steps to reproduce the bug
Version/Commit
You can find this information under Information/System Information
Environment information
The text was updated successfully, but these errors were encountered: