Cross-platform, sophisticated frontend for the libretro API.
Assets needed for RetroArch - e.g. menu drivers, etc. Also contains the official branding.
Late 2014/Early 2015 version of MAME (0.159-ish) for libretro. Compatible with MAME 0.159 romsets.
Super repo for other libretro projects. Fetches, builds and installs.
Lakka is a lightweight Linux distribution that transforms a small computer into a full blown libretro-powered game/emulation console.
MAME - Multiple Arcade Machine Emulator
ARM optimized PCSX fork
Boxarts, titlescreen, and in-game screenshots for the no-intro DATs used by RetroArch
Reusable coding blocks useful for libretro core and frontend development, written primarily in C. Permissively licensed.
Late 2003 version of MAME (0.78) for libretro. Compatible with MAME 0.78 romsets.
Standalone port/fork of Mednafen PSX to the Libretro API.
Standalone port of Mednafen PCE Fast to libretro.
Repository containing cheatcode files, content data files, etc.
libretro adaptation of vecx
Mr.Boom is a 8 players Bomberman clone for RetroArch/Libretro
Port of Final Burn Alpha to Libretro (v0.2.97.39).
Libretro port of Mupen64 Plus.
Port of Stella to libretro.
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
A set of samples to illustrate libretro API.
Port of 2048 puzzle game to the libretro API. http://gabrielecirulli.github.io/2048/
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
Port of 4DO/libfreedo to libretro.
The QuickNES core library, originally by Shay Green, heavily modified
An enhanced port of Genesis Plus - accurate & portable Sega 8/16 bit emulator
A simple Minecraft clone written in C using modern OpenGL (shaders).
Port of Virtual Jaguar to Libretro
RetroArch joypad autoconfig files