FCEUmm libretro port.
Cross-platform, sophisticated frontend for the libretro API.
Mr.Boom is a 8 players Bomberman clone for RetroArch/Libretro
RetroArch joypad autoconfig files
Port of DOSBox (upstream) to the libretro API.
Mupen64 Plus libretro core that stays compatible with upstream.
Optimized/rewritten Nintendo 64 emulator made specifically for Libretro. Originally based on Mupen64 Plus.
Collection of overlay files for use with libretro frontends, such as RetroArch.
Super repo for other libretro projects. Fetches, builds and installs.
Repository containing cheatcode files, content data files, etc.
Boxarts, titlescreen, and in-game screenshots for the no-intro DATs used by RetroArch
Port of Final Burn Alpha to Libretro (v0.2.97.39).
Port of NxEngine to the libretro API. NXEngine is a Cave Story game engine clone
Standalone port of Mednafen PCFX to libretro.
Port of 4DO/libfreedo to libretro.
Standalone port of Mednafen Lynx to libretro, itself a fork of Handy.
Snes9x 2002. Port of SNES9x 1.39 for libretro (was previously called PocketSNES). Heavily optimized for ARM.
Snes9x 2005. Port of SNES9x 1.43 for libretro (was previously called CAT SFC).
Snes9x 2010. Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next). Rewritten in C and several optimizations and speedhacks.
Standalone port of Mednafen NGP to the libretro API, itself a fork of Neopop.
Standalone port/fork of Mednafen PSX to the Libretro API.
Standalone port of Mednafen VB to libretro.
Standalone port of Mednafen WonderSwan to libretro, itself a fork of Cygne.
Standalone port of Mednafen PCE Fast to libretro.
A place for collecting decorative/cosmetic overlays for use with RetroArch.
Reusable coding blocks useful for libretro core and frontend development, written primarily in C. Permissively licensed.
DS emulator, sorta
Port of Virtual Jaguar to Libretro
libretro implementation of libgambatte
Final Burn Alpha 2012. Port of Final Burn Alpha to Libretro (0.2.97.24). Standalone core for Neo Geo.