Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Video freezing during rewind when shaders enabled with Metal-Build #13243

Open
pantra64 opened this issue Nov 15, 2021 · 1 comment
Open

Video freezing during rewind when shaders enabled with Metal-Build #13243

pantra64 opened this issue Nov 15, 2021 · 1 comment

Comments

@pantra64
Copy link

Description

Rewinding with the Metal-Build of RetroArch on my M1 Macbook Air works as expected unless I enable and apply a shader. Afterwards video will freeze whenever I rewind. The Intel-Build doesn't do this.

Expected behavior

Video should be rewinding during rewind.

Actual behavior

Video freezes until rewind is finished. Then it skips and resumes at the current rewind-state

Steps to reproduce the bug

  1. enable rewind
  2. enable shaders and load any shader
  3. start any game with any core
  4. initiate rewind
  • OS: macOS Monterey 12.0.1
@pantra64
Copy link
Author

Bug still exists with Metal, screen turns black now instead of freezing, but on the bright side with the new Vulkan Driver since RetroArch 1.15 everything works as expected.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants