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If the WiiMotes could be handled as a pointing devices it would open up for a whole new dimension for games such as point and click adventures and especially lightgun shooters.
The regular Wii-version has had this feature added here: #9470 from the excellent work of @Wiimpathy!
Expected behavior
The WiiMote connected would be picked up as a pointing device combined with directional pad and buttons.
Actual behavior
The connected WiiMote is only picked up as a controller.
Steps to reproduce the bug
Connect a WiiMote
Start retroarch from Tiramisu
Check if it get picked up as pointing device in controller type
Bisect Results
N/A
Version/Commit
N/A
Environment information
N/A
The text was updated successfully, but these errors were encountered:
Description
If the WiiMotes could be handled as a pointing devices it would open up for a whole new dimension for games such as point and click adventures and especially lightgun shooters.
The regular Wii-version has had this feature added here: #9470 from the excellent work of @Wiimpathy!
Expected behavior
The WiiMote connected would be picked up as a pointing device combined with directional pad and buttons.
Actual behavior
The connected WiiMote is only picked up as a controller.
Steps to reproduce the bug
Bisect Results
N/A
Version/Commit
N/A
Environment information
N/A
The text was updated successfully, but these errors were encountered: