New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Scanning individual game doesn't add it to playlist, but instead begins playing the game #4882
Comments
Bump? Can i do such things here? I dont want to create an another post and this seems like to have slipped through. |
Have you tested the latest nightly? If that still doesn't work, can you bisect it to find the offending commit that broke it? |
Ok, I'll try |
@Elmazz37 Is this still an issue? |
I dunno, I switched to Launchbox for the front-end. |
Feel free to post an issue over at libretro-database if it persists. It will only add scanned files to a playlist if the file matches the CRC in the database. If the content doesn't match in the DB, you can create a playlist manually through the Qt interface. There's also been some discussion around having an Alternative Scanning Method. |
First and foremost consider this:
Description
Under "Import Content", pressing "Scan File" that has the description of "scans a compatible file and adds it to the collection"
Expected behavior
For it to scan a game into the collection
Actual behavior
Instead the game is initialized and not added to the collection
Steps to reproduce the bug
Bisect Results
Found on clean install
Version/Commit
You can find this information under Information/System Information
Environment information
Want to back this issue? Post a bounty on it! We accept bounties via Bountysource.
The text was updated successfully, but these errors were encountered: