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Provide a option to display filename instead of game name even if the rom is recognized by the scanner #5366

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i30817 opened this issue Aug 23, 2017 · 4 comments

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@i30817
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i30817 commented Aug 23, 2017

Description

Providing the option to do this on the gui is useful if you're softpatching, because while hardpatched hacks are not accepted by the scanner, softpatches are counted as 'the base game'. In these cases, having a option to take the visible name directly from the filename works around duplicates without having to hardpatch (which i don't like anyway, for patch upgrades) and have to have the hack crc on the libretro databases

Expected behavior

Having a toogle option in the options somewhere

Actual behavior

You always get the database game name on the GUI, leading to duplicates if you're softpatching the same base game multiple times.

Steps to reproduce the bug

N/A

Bisect Results

N/A

Version/Commit

  • RetroArch: Frontend for libretro -- v1.6.7 -- b2d9bad --

Environment information

  • OS: Linux AIVAS 4.4.0-92-generic Threaded ALSA #115-Ubuntu SMP Thu Aug 10 09:04:33 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux
@RobLoach
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You can rename entries. Could use that to state which ips patch you applied.

screenshot at 2017-08-23 09-20-53

@i30817
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i30817 commented Aug 23, 2017

Useful. But i'd still prefer a option. It's a bit too much work intensive when you already have dozens of hacks renamed on the filesystem in order to be able to distinguish identical base roms on the file explorer. Meaning, some people will do this on the filesystem anyway for this reason, and this is double work for them.

@RobLoach
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RobLoach commented Aug 23, 2017

There's also alternative scannign method #2033

@andres-asm
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It should be totally possible to show stuff as a sublabel.
Someone needs to hook it up, that's all.

image

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