Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Which is better, desmume or desmume2015 on PI3? #28

Open
Darknior opened this issue Mar 23, 2018 · 2 comments
Open

Which is better, desmume or desmume2015 on PI3? #28

Darknior opened this issue Mar 23, 2018 · 2 comments

Comments

@Darknior
Copy link

Hi

I read there

For Linux :

If you've got Linux or BSD, clone the repo, head to the desmume/src/frontend/libretro directory, and type "make". Copy the libretro_desmume.so library to your ~/.config/retroarch/cores directory.

For Windows :

Building and running fine on Windows with mingw now, or at least the 64-bit version,
I'm having trouble building a 32-bit version because of my makeshift Windows environment.

DLL here : https://sites.google.com/site/bearoso/misc/desmume_libretro.zip

  • First maybe you can explain this on your first GIT page for all the users :)
    For my part on RETROPIE we have your build ready on Retropie-Setup :)

  • On PI3 with a linux Debian and ARM proc we can compile and use two versions :

https://github.com/libretro/desmume2015
https://github.com/libretro/desmume (your'se)

What do you add in your version ?
It is not explain no where. On the other issue you speak about 3D acceleration with OpenGL ?
I see the two versions have update source thre is 27 days at same time.
Thanks

@bearoso
Copy link

bearoso commented Mar 23, 2018

desmume2015 is the original branch, with the base emulator containing code from Desmume around 2015, and many changes made to it by libretro developers.

desmume is the new branch, based off the libretro interface code from the old one, with the base emulator up-to-date, which has bug fixes, optimizations and features, and many changes made to the libretro code to support the new features. It is likely not yet as portable as the old one.

For the PI3, I imagine performance will be mostly the same. I don't know if the OpenGL will work. It should be compiled in, based on the Makefile, but the VC4 only supports OpenGL 2.1 and ES 2, so I have no clue whether it has the required extensions, or will be very performant.

@Darknior
Copy link
Author

Thanks a lot for your informations.
If you update your version with some core update, i prefer use your version :p

but the VC4 only supports OpenGL 2.1 and ES 2, so I have no clue whether it has the required extensions, or will be very performant.

Arg ... i think we don't have the VC4 on PI3 for the moment :(
RetroPie/RetroPie-Setup#2093
So bad no one can add it :(

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants