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This core is now not required #122
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To build with fake SDL just do WITH_FAKE_SDL=1 |
What is the difference between https://github.com/libretro/dosbox-libretro and https://github.com/fr500/dosbox-svn? |
https://github.com/libretro/dosbox-libretro seems outdated enough with official svn but supports genode, and maybe has a few QoL tweaks not in fr500 fork. Libretro side possibly uses some stale code from initial porting days, that could make it harder to add things. https://github.com/fr500/dosbox-svn is constantly up-to-date with upstream fixes and supports most major platforms. Looks to support extra Dosbox features like variable refresh rates. Libretro side is rebuilt and better structured for future things. Check the libretro branch. This one is a winner. |
I can backport any makefile changes and I'd be willing to accept PRs to genode or whtever. I don't think there is anything in the old port that I don't support. |
Ok, maybe this weekend I will transition. |
The links seem outdated for this newer DOSBox SVN libretro core (got me confused initially). https://github.com/libretro/dosbox-svn/tree/libretro this is the new link for those who do not know (the libretro branch of dosbox-svn, defaults to the non-libretro master branch while entering dosbox-svn from a search engine/github search and such). |
I have added the "sdl removing" stuff to my core (optional) thanks to @M4WX, and now the core works even on WiiU and Switch (tested).
It also compiled for emscripten but that needs someone to update the html so it can load the core.
That makes this core effectively pointless.
I'd be willing to fix build errors for SVN if there are any. I sent PRs to enable it for WiiU and Vita.
Also I benchmarked SVN and this with X86_64 and dynrec and cycles MAX for some reason SVN is able to kick the cycles automatically and this one isnt:
SVN
This
I'd prefer if this core was deprecated so I don't have to keep them in-sync.
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