New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
FBNeo .dat file rebuilds ROMs that don't work #1046
Comments
I think I'm having a similar issue. I've updated my romsets using a very recent Arcade dat file (which can be found here https://github.com/libretro/FBNeo/tree/master/dats ) and the roms work perfectly in the standalone fbneo emulator. But when I try to generate a playlist in Retroarch, very few games populate in the list. Something is wrong either with this dat or Retroarch's database. :/ |
Are your ROMs torrentzipped? I believe that's necessary for the scanner/databases to pick them up. If you've already verified them elsewhere (clrmampro or whatever), you can just do a manual scan and supply the appropriate DAT to get the "pretty" names. |
Thank you so much. That was the problem! I thought Clrmamepro would torrentzip all my roms after fixing them but apparently it didn't. So I manually torrentzipped them with the torrentzip program and now they are detected by the Retroarch scanning. It's interesting that this information is available nowhere in the internet except in this site: I suppose it had to be in FBNeo's libretro page too because it does make all the difference. Anyway, I hope the original poster can find a solution for his issue too. |
Yes, thank you for the suggestion. Using torrentzip I was able to scan the roms after rebuilding with clrmamepro. The only issue I think is that maybe the dat folder |
One detail: the dat provided by The correct dat to use it is |
Okay, I'm using the tagged versions:
retroarch-1.8.5
libretro-database-1.8.5
clrmamepro 4.036a
FBNeo commit 198ecc91182e72966ffac731a69248e4726a195a
(same day as RetroArch tag)Loading up the
libretro-database/metadat/fbneo-split/FBNeo - Arcade Games.dat
into clrmamepro, the default method of rebuilding (the other options are not selectable) isNon-Merged Sets
. Rebuilding my romset like that makes the roms NOT work when selecting the games with Load Content, but the scanning works and the playlist is built correctly.Separate BIOS Sets
are grayed out as well.The default .rdb for FBNeo is
libretro-database/rdb/FBNeo - Arcade Games.rdb
, so I'm sure it was built using the same .dat from the clrmamepro rebuild.What is even more confusing is that I cannot select
Split Sets
in the rebuilder with this .dat. Remember that the current folder isfbneo-split/
.Trying to build a .rdb using the
c_converter
utility and the datFBNeo\dats\FinalBurn Neo (ClrMame Pro XML, Arcade only).dat
gives the following error message:libretro-database/metadat/fbneo-split/FBNeo_romcenter.dat:1:7: fatal error: Expected '(' found 'version='
This .dat provided by FBNeo makes
Split Sets
correctly, are playable when choosing Load Content, but of course can't be added to the playlist because the .rdb build failed.The text was updated successfully, but these errors were encountered: