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bugs with 2 games: golden axe 2 and asterix #7

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cecilmax opened this issue Mar 19, 2018 · 8 comments
Closed

bugs with 2 games: golden axe 2 and asterix #7

cecilmax opened this issue Mar 19, 2018 · 8 comments

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@cecilmax
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Hello,

I try to use this core with nintendo wii and golden axe 2 revenge of death adder have choppy sound and asterix doesn't load at all. Any idea why ?

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@cecilmax
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Thanks for taking the time to help :) I try to reduce the size of the core to run it on wii so I remove a lot of sources_c and let all the cpus and sounds core in the makefile to make sure I dont miss anything because its not easy to find which game need which cpu/sound cores..

actually I have a dsi error occured when I try to load asterix, I think I just miss to include somes sources_c, how can I check if I didnt forgot a file ?

Example, for xmen, I see in the xmen.c that I need to include konamii.c in the sources_c but when I load it it do nothing, just get back to menu, I added the cpu core konami and I get dsi error occured (but it was a guess)

there is a easy way to know which sources_c is needed for each game ? as for the cpu/sounds core I can include them all, because the file isnt too big after linking.

here is the game I try to include and Im not sure which sources_c to include:
spiderman the video game
asterix
xmen
captain america and the avengers

@cecilmax
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If you have the time, it could be very usefull for us if you can split the makefile and driver.c into parts, so we can have all the game supported on wii with different core, something like makefile.common1, makefile.common2, etc with the corresponding driver1.c driver2.c, then if we want a specific part to compile a core for that list of games we can just copy the part we want to makefile.common and driver.c and compile it and we can name it as we want to run on wii, like mame2003plus-part1.dol of whatever we wish :)

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@cecilmax
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Thanks a lot for your help, I got it both working asterix and xmen :) It was just because of somes sources_c files missing.

I have another issue, I try to run 64th street game but it doesn't load, I check what file is supposed to load in the zip and all the roms I found seem to miss the last file named "prom" I dont know what it is exactly, do you have any idea ?

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@cecilmax
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I try with rom_load commented as you suggest but it still doesnt load. I try with mame 2000 and it load with the same zip file that doesnt have prom and even if in the .dat it have prom .. (but with mame 2000, there is graphics glitch of text letters, I have couple of games with mame 2000 that have text letter glitches, I dont know why)

maybe on mame 2003 I missing include somes sources_c files for 64th street. I have double and tripple check and I dont see what I miss ..

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