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Runahead not working at all with this core #45

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Ryunam opened this issue Aug 3, 2019 · 1 comment
Closed

Runahead not working at all with this core #45

Ryunam opened this issue Aug 3, 2019 · 1 comment

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@Ryunam
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Ryunam commented Aug 3, 2019

When activating Runahead with the latest code for this core (which I assume is using the software renderer by default), I am experiencing these two effects respectively:

  • If you enable Runahead without secondary instance, the entire core hangs almost immediately and makes RA crash.
  • If you enable Runahead with secondary instance, content is apparently reset but the audio still refers to the initial instance. After a few seconds, everything hangs.
@Ryunam
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Ryunam commented Sep 12, 2020

This can be closed for now. Runahead is now compatible with the newly updated core, albeit with a few visual glitches here and there and flickering that is more or less present depending on performance.

@Ryunam Ryunam closed this as completed Sep 12, 2020
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