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physical gamepads not working #336

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kylon opened this issue Jun 4, 2016 · 3 comments
Open

physical gamepads not working #336

kylon opened this issue Jun 4, 2016 · 3 comments

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@kylon
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kylon commented Jun 4, 2016

Android 6
RA apk from Google Play

When you run a n64 game the gamepad stops working.
The only working buttons are the ones you set in "input hotkey binds", but, when you press one of them, the app crashes.

To re-enable all the buttons you have to open the quick menu through the touch overlay and then press a button in the gamepad.
Now you will see "xxxxx gamepad port #0", and you are able to press resume and use the gamepad.

If your overlay is disabled, you have to kill the app.

@andres-asm
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For me it's working fine up to the latest nightly

On Sat, Jun 4, 2016, 12:59 PM kylon notifications@github.com wrote:

Android 6
RA apk from Google Play

When you run a n64 game the gamepad stops working.
The only working buttons are the ones you set in "input hotkey binds",
but, when you press one of them, the app crashes.

To re-enable all the buttons you have to open the quick menu through the
touch overlay and then press a button in the gamepad.
Now you will see "xxxxx gamepad port #0", and you are able to press resume
and use the gamepad.

If your overlay is disabled, you have to kill the app.


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@kylon
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kylon commented Jun 5, 2016

Maybe the problem is the config (like pcsx rearmed).
Where can i find the log files?

I also tried the latest nightlies (06-01...06-03) but seems the problem is the mupen core.

@kylon
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kylon commented Jun 6, 2016

here the logs

i m using the debug version.
i m running THIS version (06-06-16 debug) on a nexus 5 cm-13-caf
i m running the release version (stable 1.3.4) on NVidia shield k1 latest stock Android

same crash.

here a full log and a filtered log (filter: retroarch)

full-log-ra-NoGamepadhotkey.txt

log-crash-ra-NoGamepad-hptkey.txt

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