You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It's weird, because Snes9x, Snes9x 2002, and Snes9x 2010 have portable save states, but Snes9x 2005 doesn't. I wonder if the code from one of the other versions could be used (of course, if that happened, existing save states would break). (I personally like Snes9x 2005, because it's the only SNES core in which the brick walls in Super Mario Kart castle rounds actually look like bricks.)
I was testing out the various cores in 32-bit Linux/64-bit Linux/64-bit Windows, and while most of the cores had save states that could be used between them, some didn't. At least though Snes9x 2005 behaves better than some; it merely doesn't load a state, but doesn't crash like some other cores do. (One odd core was Mesen, in which I could use the save state from 64-bit Linux on 32-bit Linux but not on 64-bit Windows.)
What the title says.
This prevents the core to work for netplay or to share states between PC and WiiU / Android
The text was updated successfully, but these errors were encountered: