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Call SDL_Init() before SDL_GetNumAudioDrivers().
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Not sure why that was reversed.
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icculus committed Jan 10, 2010
1 parent b491cfd commit 0e454c6
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions test/testaudioinfo.c
Expand Up @@ -25,6 +25,12 @@ print_devices(int iscapture)
int int
main(int argc, char **argv) main(int argc, char **argv)
{ {
/* Load the SDL library */
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
return (1);
}

/* Print available audio drivers */ /* Print available audio drivers */
int n = SDL_GetNumAudioDrivers(); int n = SDL_GetNumAudioDrivers();
if (n == 0) { if (n == 0) {
Expand All @@ -38,12 +44,6 @@ main(int argc, char **argv)
printf("\n"); printf("\n");
} }


/* Load the SDL library */
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
return (1);
}

printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver()); printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver());


print_devices(0); print_devices(0);
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